Selected work (4)

Interactive Experiment

One sentence stating the idea this project lets people explore.

Category
Interactive mathematics
Year
20XX
Role
Concept, design, code
Draws on
mathematics, 60%education, nonedesign, nonetechnology, 40%play, none

§1The idea

Placeholder. What is the mathematical idea at the centre of this project, stated as plainly as possible?

A second paragraph can hold the moment the idea became interesting enough to build.

§2The problem

Placeholder. What was hard to understand, or hard to show, before this existed?

Fig. 1. Placeholder caption describing what the figure shows.

§3The approach

Placeholder. The key design and technical decisions, and what was ruled out.

§4Experiments

  1. v0

    First sketch.

  2. v1

    What changed, and why.

  3. v2

    What survived.

§5The result

Placeholder. What exists now.

§6What I learned

Placeholder. What would carry into the next project.