Selected work (5)

Mathematical Game

One sentence describing the game and the structure hiding inside it.

Category
Game / puzzle
Year
20XX
Role
Game design, code
Draws on
mathematics, 33%education, 17%design, nonetechnology, noneplay, 50%

§1Rules

  1. Placeholder rule one.
  2. Placeholder rule two.
  3. Placeholder rule three: the one that makes it interesting.

§2System

Placeholder. The mathematical structure underneath the rules, and why it produces good play.

Fig. 1. Placeholder board state.

§3Play

Placeholder. What players actually did, including the strategies nobody expected.